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Firebase or Unity Analytics?
Greetings. We need "Funnels (funnels, a collection of events (events))" so that they can be supplemented, reset: there is a "LevelWalkground" funnel with events "Passed level 1, Passed level 2, Passed level 3 ...".
If in an update to the game I add a new level (1), or correct the balance (2), I need to re-create the funnel in Unity Analytics (1, because a new event; 2, because it needs to be reset).
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