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Drawn the first big mobile game design what are the shortcomings?
Good evening, the first time I drew a large mobile application, in my opinion. There are some shortcomings in terms of indentation, positioning of elements, color. I ask you not to pay much attention to the icons, they will change, now they are located in the places where they will be used.
How to balance each screen, yes I understand that it's not like a game, but I stuck to the similarity on each screen.
Maybe something needs to be added to change, I'm waiting for any criticism towards the design in order to correct errors and become better) Thank you in advance for your time.
Link to Figma layout
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