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Does FixedUpdate work normally?
Why when I put an action, for example, GetKeyDown on FixedUpdate, it works for me 1 time out of 5? No matter how much you poke the button, nothing happens until the update passes, apparently, but everyone tells the physics to do it through it, since I can control the character if it has an imput lag? Maybe my update is too slow? Does he adjust at all?
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