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Delay in real time?
Actually got the task of implementing the delay in real time. Like, everything that goes to the output of the audio card should be intercepted, and the signal with a delay is summed up with the outgoing one.
It was not a problem to implement itself. The problem is that I don't know how to approach this problem. Stuck at the audio capture stage. I would be very grateful for any help.
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Umm, isn't it easier to use the player + plugin? For example foobar+asio+delay setting? Or vlc???
Author, read WinAPI. Sound can be read and output in at least 2 ways: the old one, through WinMM (aka MME, or something like that) and the less old one, through DirectSound. However, WinMM is now a wrapper for DirectSound, so the second one will be used anyway.
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