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Sergey2012-05-28 01:47:55
Audio
Sergey, 2012-05-28 01:47:55

Delay in real time?

Actually got the task of implementing the delay in real time. Like, everything that goes to the output of the audio card should be intercepted, and the signal with a delay is summed up with the outgoing one.
It was not a problem to implement itself. The problem is that I don't know how to approach this problem. Stuck at the audio capture stage. I would be very grateful for any help.

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4 answer(s)
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hf35, 2012-05-28
@hf35

Any DAW or any amplifier-type guitar processor with a built-in delay

I
Iliapan, 2012-05-28
@Iliapan

Umm, isn't it easier to use the player + plugin? For example foobar+asio+delay setting? Or vlc???

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egorinsk, 2012-05-28
@egorinsk

Author, read WinAPI. Sound can be read and output in at least 2 ways: the old one, through WinMM (aka MME, or something like that) and the less old one, through DirectSound. However, WinMM is now a wrapper for DirectSound, so the second one will be used anyway.

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TheMengzor, 2012-05-28
@TheMengzor

ASIO + VST, for example habrahabr.ru/post/96700/

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