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Cross-platform game on Qt, is it real?
It is necessary to write a game, not very serious, but to go on a PC (Windows, Linux, Mac OS) and on mobile Android, iOS. From cross-platform there is experience only on Qt.
Maybe something would fit better?
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Theoretically on Qt it is real. In practice, it might be better to take cocos2d-x? Also pluses, well, all the platforms you declared are pulling.
unity3d.com
Well, it depends on what game. In general, it is quite possible.
In the case of iOS, it's difficult.
habrahabr.ru/post/231143/#comment_7812773
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