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Stormritter2022-02-05 01:20:56
Arduino
Stormritter, 2022-02-05 01:20:56

Can anyone post a list of resources for learning about the transmission between the controller and the controlled components (sensor, battery, piezoelectric)?

I want to try to make my own project with a microcontroller. The logic of the main nodes is clear. But how the signal is transmitted, whether any transmitters or switches are needed that would receive impulses from the controller - it is not clear at all.

Plus, ideally, there would be resources where you can read how to program the controller, which one is better to choose. What is needed for this.

Arduino noted since this is also a controller, for someone it will be a marker for an answer.

But Arduino does not suit me, because I want to make a project on a microcontroller. The project is a vibration damper for sports equipment on piezoelectric elements.

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4 answer(s)
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Borys Latysh, 2022-02-06
@dashwind

For a beginner, Arduino is the perfect start. On board are excellent (in my opinion) Atmel microcontrollers.
Based on the question, I think the best solution would be to start by buying any "Kit" for Arduino projects.
There will be a set of all sorts of "shields" for the first experiments and a book describing the C ++ programming language.
Well, start with "Aruino Zen" - Blink the LED on the leg D13.

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SOTVM, 2022-02-05
@sotvm

google it in Yandex)) DAC

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Armenian Radio, 2022-02-05
@gbg

easyelectronics.ru read, preferably in its entirety, from old posts to new ones.
If this is your first project, you're in trouble, because, to give an analogy, it's like with a newly created level 0 character to pile on a level 149 boss - the chances are too uneven.
You need to go through a number of intermediate steps, like an LED flasher, a clock, a thermometer, a clock with a thermometer, a spectrum analyzer, a scale (welcome to precision analog circuits. We have: LEAKAGES to nowhere and PIECES from nowhere).
Approximately starting from this base, you can try to invent something. By the way, TRIZ is also worth looking through.

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VT100, 2022-02-05
@VT100

Mathematics (abbreviated multiplication, powers, trigonometry, derivative and integral).
Physics (Ohm's law and Kirchhoff's rules, thermal effect of current, electrostatics, electrodynamics and electromagnetism).
Theoretical foundations of electrical engineering, TOE (applied application of the first two sciences, including the calculation of transients, long lines and frequency-dependent circuits).
Semiconductor circuitry (bipolar and field-effect transistors, basic circuit elements, the influence of parasitic parameters of transistors and loads on their operation, input and output characteristics, the concepts of "open collector" and "Z-state", drawing and understanding of functional and circuit diagrams).
For starters, something like this...

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