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C++ project for Android. Where to begin?
It is planned to develop a project for "Android" with the maximum use of C ++ OpenGL and more.
Everything in general wants to be written in C ++.
I'm more used to working with the Qt + QtCreator framework, which today has support for developing under "Android".
However, based on "google" on the subject), most projects are written using "Eclipse", with which I am minimally familiar.
Based on this, the question arises: What is the best for such a task?
Interested in the performance of the executable code in C ++, the nativeness of controls.
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Eclipse is an IDE. Qt is a framework. Nobody forbids you to write in eclipse using Qt.
The performance of C++ code is excellent compared to Java. Most games on the droid are not in vain written on it.
Writing Qt applications without Qt-Creator is like riding a bicycle without pedals.
You have confused two concepts: QT development and Android development. Since most Android programs are written in Java, the environment is taken for Java - that is, Eclipse.
Although Eclipse is universal and allows you to screw Qt, it is still better to use QtCreator. It supports development using Qt for Android without issue.
Eclipse is no problem. It's weird, but understandable. Android support in it is excellent, there is even an emulator.
I didn’t try to write native code, because I didn’t want to bother with support for different processor architectures, but there is no such problem in Java (I didn’t care about performance and I didn’t have any problems with it).
I don’t know where you googled, but I wrote all my Qt projects in QtCreator, without any problems. Installing on a device, collecting Debug/Release apk, etc. works out of the box, but what else do you need?
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