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Bug or am I missing something?
I have a GameObject and void OnTriggerEnter.
This is necessary in order to do something when the GameObject touches the map (GameMap).
Here is the script that hangs on the GameObject:
void OnTriggerEnter(Collider other)
{
if (other.GetComponent<Collider>().name == "GameMap")
{
...
}
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I think the problem is in the line "other.GetComponent().name", should it be "other.gameObject.name" or other.GetComponent()?.gameObject.name
It will work in any case, it's just that most AM2 processors will not fully reveal the graphics capabilities of the video card, more details in this video.
You need to change the motherboard and processor, modern games require a processor no less than a video card.
I personally encountered such a problem when games slowed down on a video card with a price of under $700 due to a bad A10 processor.
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