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Basic knowledge for a designer?
I work as an interface designer. Like many, I am self-taught and started when there was no concept of "ux and ui", and everyone was a web designer, so there is a big mess in my head and a clear lack of basic knowledge in design.
I understand the principles of composition and other fundamentals, but there is no systematic approach to basic knowledge. Therefore, I would like to ask a question to more experienced colleagues.
How and where can you replenish your luggage with quality basic design knowledge?
What books to read?
What sources do you recommend?
Thank you!
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Look, I understand what you want, but I'm afraid there's no answer here.
The task is simple - to systematize knowledge and close the gaps. But, unfortunately, there is no universal and comprehensive course, after which you will gain all the knowledge. There is much more information now than there was when I started my career as a designer, but quantity does not mean quality.
From what can be clearly distinguished:
1. Gorbunov's advice. Their school is monstrous, but there is a lot of useful information in the councils. And, in my opinion, they transferred these tips to the format of e-books. There, both on the interfaces of the topic and on academic design, there are many answers to various questions on copywriting / management / development. All in all, a pretty valuable resource.
2. Tilda School. This is a collection of consecutive articles. It describes a somewhat utopian design process, but it is precisely this process that should be strived for when working in a design team. They talk about design thinking, maps, characters, and other mental tools. This material is not for a beginner, but rather for the middle. Now most of the major Western teams are working in a +- similar way.
3. The book "Psychiatric hospital in the hands of patients." Classic. It reads like a novel, puts the brain in place immediately. You start solving problems, not drawing pixels.
Many will say that it is necessary to read Tufti. Personally, I read it, but this is an incredible bore - there are probably no more boring books on the whole planet. If you want to be just like some Birman - a meticulous lover of diagrams, infographics and all that, then this is a must-read. There is also Raskin, who decided to describe the work on the interface in an academic style. It is also considered a kind of bible. By tediousness, it is located approximately next to Tufti. But it seems to me that this is about how to learn English from a dictionary.
If you are working on mass products - web, applications - it is better to spend time on something grocery. The best book for this is Isaacson's biography of Jobs. After reading, the world seems to clear up, and before that, it turns out that you were walking in a fog all the time.
And most importantly, learn to type. Not just understand basic html tags, but really. So that your code is almost ready to go into production. You will discover a side of design that has always remained in the shadows - how your product really works, and not how you imagine it by looking at the picture. For example, the guys at Apple always make hundreds of foam and plastic mock-ups for new iPhones, twist them in their hands, walk around with them in their pockets, etc. This is the only way to feel the form, understand the flaws and improve the product. The picture says nothing about the project, you need to be able to materialize it. On the web, layout helps with this.
You need to study the basics of design if you want to develop in this area.
Design of familiar things - Donald A. Norman and similar literature
. You can also Lebedev's Guide, interesting observations slip there, Birman's and Gorbunov's blogs there.
Don't underestimate twitter, it's still one of the best sources for development for both designers and programmers, for example https://twitter.com/lukew is good for your question.
Well, check out this collection - https://www.mann-ivanov-ferber.ru/creativity-books... is in my bookmarks, in case I want to return to design (I obviously haven't checked it myself yet, but since it’s bookmarked, it means I picked it up from an authoritative source)
Basic knowledge for a designer?
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