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Animation independent of object position?
Hello. I ran into such a problem. I am recording an animation for an object through Unity (an ordinary sphere object). There will be a lot of objects like it on the stage and they will spawn in random places, but this is not a task. When adding animation, all objects start to spawn in one place and play this animation.Question!
And how to record an animation for an object so that it plays where the object is located?
Thanks in advance
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