Answer the question
In order to leave comments, you need to log in
Android and is it worth it to use frameworks for creating games?
stupid question, I know it myself.
But my task is to implement a 2d game in which the main programming language is java, and I think to take the libgdx framework or use the tools that android studio gives us?
Answer the question
In order to leave comments, you need to log in
Depends on your game, if the game is more or less dynamic and with a lot of animation, then it is better to choose an engine / framework such as libgdx or unity, if something simpler, then you can implement it using standard android SDK tools.
You take libgdx and write in AndroidStudio. On a bare API, you will be engaged in bicycle building, and not toy programming. I speak from personal experience.
A decent framework gives an understanding of how to build a game, or at least has examples. Plus, performance problems have been solved and the most spreading rake has been removed.
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question