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sudaID2016-12-30 00:45:25
Unity
sudaID, 2016-12-30 00:45:25

Why might negative animation speed not work?

GetComponent<Animation>()["open"].speed = -1;
GetComponent<Animation>().Play("open");

The object simply instantly returns to its original state instead of smoothly playing the animation in the opposite direction. Has anyone experienced this?

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1 answer(s)
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GreatRash, 2016-12-30
@sudaID

answers.unity3d.com/questions/965066/unity-5-rever...

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